Wireless Network 1. Evolution of Mobile Telecommunication Networks

·

1 min read

Martin Cooper

Invented first mobile phone

1G: from 0 to 1

Design philosophy

  • idea 1: Cellularization
    • base station
    • communication coverage
    • limited channels
    • cellularization: using smaller stations
  • idea 2: Frequency reuse
    • interference occurs when using same frequency
    • use different frequency bands in neighboring cells
    • same frequency band in distant cells (interference minimized)
  • idea 3: Core networks for seamless handover (crossing cells)

Frequency Reuse

  • why?: Enhance capacity under limited frequency resource
  • how?: Clusters (all same freq) -> Cells (all diff freq)
  • really useful?:
    • 1008 channels, 6km^2 cell, 2100km^2 total area
    • Cells needed = 350
    • If N=7 (cells per cluster), we need 50 replication (by cluster)
    • Total simultaneous users: C = 1008 * 50
    • If N=4, 88 replication, C = 1008 * 88

1G to 4G: evolution path

  • FDM (1G)

    2G: Global System for Mobil Communication (GSM)

  • FDM + TDM
  • GSM is not connected to the Internet.

    2.5G: General Packet Radio Service (GPRS)

  • GPRS is connected to the Internet.
  • Circuit switching for classic public telephone network
  • Packet switching for internet

    3G: UMTS

  • FDMA + TDMA -> CDMA

    4G: LTE

  • CDMA -> OFDMA
  • All-over-IP (between circuit and packet switching)